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SuperDave  
total projects: total requests: 2
total comments: 11 assigned features: 2
projects assigned submitted comments replies watched

 
posted on 2008-02-19 17:49:00 by SuperDave
If hidden scripts could not show up as "Ready for Approval" that'd be great, too.

 
posted on 2008-04-08 21:42:42 by SuperDave
http://addons.eventscripts.com/addons/view/extendedevents provides event addon_action, if that helps.

 
posted on 2008-04-08 21:43:40 by SuperDave
On the console: cvarlist es

 
posted on 2008-04-08 21:44:54 by SuperDave
That's an attribute available through playerlib: playerlib.getPlayer(userid).get('weapon') (With es_createplayerlist in ESS)

 
posted on 2008-04-08 21:49:23 by SuperDave
There's also the math module: http://www.python.org/doc/2.3.5/lib/module-math.html

 
posted on 2008-04-08 21:56:32 by SuperDave
That'd be super! OT: That quick list really looks spiffy :)

 
posted on 2008-06-10 01:09:45 by SuperDave
XARedirect is about as close as you can get.

 
posted on 2008-09-18 17:42:39 by SuperDave
This isn't perfect, but: does_entity_exist = bool(es.createentitylist(index))

 
posted on 2008-09-18 17:43:42 by SuperDave
Now implemented: es.addons.getAddonInfo(basename)

 
posted on 2008-09-18 17:45:58 by SuperDave
That would be hard to differentiate between an userid and an index, but I suppose it's possible. def findUseridByIndex(index): index = int(index) playerlist = es.createplayerlist() for userid in playerlist: if playerlist[userid]['index'] == index: return userid return es.getuserid(index) Sorry, this removed the formatting but I think you get the idea.

 
posted on 2008-09-18 17:48:17 by SuperDave
Add the 'notify" flag to the variable and you can use the event "server_cvar" I believe.