featurelist.org
 
godjonez  
total projects: 5 total requests: 18
total comments: 20 assigned features: 18
projects assigned submitted comments replies watched

 
posted on 2008-02-03 11:38:48 by godjonez
Also, for the functions that return values, return the values in a tuple that has the corresponding return values for each item in the parameter list (such as popuplib.create) An example: popup1, popup2 = popuplib.create(('popup1', 'popup2'))

 
posted on 2008-02-03 12:11:21 by godjonez
This is already possible with Python's playerlib. For ESC scripts you can use playerinfo to get the model name.

 
posted on 2008-02-03 16:55:35 by godjonez
Fixed in oy24

 
posted on 2008-02-10 12:49:00 by godjonez
Since popuplib oy25 you will be able to safely delete and unsend popups while processing them.

 
posted on 2008-02-11 18:24:19 by godjonez
This would be like a blocking command for the script. That's a bit against how the scripts work normally.

 
posted on 2008-02-12 14:06:45 by godjonez
Exactly, it stops the block execution, which in turn would stop the whole server while waiting for the user input, which would never arrive since the network interface would be stopped as well. If you meant like EventScripts held a state that once someone types some data, go back to that block and continue executing there, you could just do that yourself; right now a block or event is fired anyway if the user says/inputs something. You would just need to have a separate block, not continue in the same block.

 
posted on 2008-02-13 03:23:14 by godjonez
...

 
posted on 2008-02-17 14:42:11 by godjonez
I don't see much change there myself but I can imagine that there are a few more pixels in place. Since posting this suggestion I have familiarized myself with the page style, so it now works for me. But for new users somehow I feel the feature listing is a bit confusing, it is not so clear what size of box from the page is reserved for a single feature. Well, it is obvious but... I can't really explain it. It's like a wall of text with yellow balloons as a stripe on the left side, takes some time to distinguish that the big balloon with a number inside is a counter for the two lines next to it and the lines below and above are completely different content. For comparison I'll take normal unordered lists with bullets. The bullet is next to the first line of content, the next line is clear to the left if it is still part of the same content. So it is clear where the next part begins as it has a new bullet on its line. Here the "bullets" take two lines in height and it doesn't become so intuitive that they resemble separate points. In any case, thank you!

 
posted on 2008-02-18 16:55:51 by godjonez
Can't you just set the rest of the options to trigger the menu itself as submenu?

 
posted on 2008-03-10 11:31:31 by godjonez
Done to popuplib oy25. The new attribute available to all popup types (popup, construct, easymenu) is .visualstyle, accepted values are 0, 1 and 2: p.visualstyle = 0 (default, autodetect) p.visualstyle = 1 (radio/AMX popup type) p.visualstyle = 2 (VGUI/ESC popup type)

 
posted on 2008-03-10 11:39:39 by godjonez
Implemented in popuplib & popup oy25

 
posted on 2008-03-10 11:55:26 by godjonez
Fixed in popuplib oy25

 
posted on 2008-03-10 11:56:01 by godjonez
What was this about?

 
posted on 2008-03-10 12:00:29 by godjonez
Implemented in oy25

 
posted on 2008-03-10 12:12:09 by godjonez
Completed in oy25

 
posted on 2008-03-10 12:15:37 by godjonez
Implemented in popuplib oy25: p.enablekeys="1234"

 
posted on 2008-03-10 14:39:00 by godjonez
-> easymenu title in VGUI menus is not the set title

 
posted on 2008-03-17 13:16:15 by godjonez
Seems like working in oy26 (major hax)

 
posted on 2008-03-17 13:21:31 by godjonez
Fixed in oy26

 
posted on 2008-06-20 14:50:56 by godjonez
It's impossible. Well, if Valve added colour support for the radio menus, then popuplib could also use them.