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6 points - posted 56 days ago by Tallon - status: Completed - 8 comments watch embed this
Tags: rpg turbo mode speed skill speed skilling freddukes speed-skilling rig.
Hey Freddukes
I had an idea for S'RPG that would be benificial to alot of people including myself.

Name



Turbo Mode. like in the old RPG, or WCS.

What Is it?



While Turbo Mode is on all player will gain Extra Levels, Credits, etc. FASTER Then Normal.
The speed of Turbo mode will be set by a var-number in .cfg (if Turbo Mode is on)

The Players who have been on the server the longest, or the players who are better skilled will obviously have more levels and credits.
When the player Exits the server, the player has 15Min (or can be a var-number to set time in min) to get back on (just incase of a droped connection, ping-prob, player-issue.). If the player does not get back on within the time frame then the player's stats will be reset when they join back to your server.

Reasons this is a good idea?



I like running a WCS server with S'RPG and it's been GREAT! alot of people love it! but as you may imagin it gets unfair sometimes with races, and I would need to constantly change the WCS for fairness. So I'm sure Zombie, Surf, WCS, GG, Heroes, Regular-CSS, ETC. servers have the same problem.

Also all the Server Owners who Have to have Turbo mode are still using RPG (old Version) if Turbo-mode in included into S'RPG then it will allow them to convert over. with less hassle.

Who Can Benefit from this?



This will also be beneficial to Server Owners Running Zombie, Surf, WCS, GG, Heroes, Regular-CSS, ETC.

HOW will it benefit?



(1)



The Turbo Mode Addon will keep people on the server longer.
More People + On Longer = Better Stats for your server from websites like www.game-moniter.com Which will interest more people to come to your server!

(2a)



The need to edit other Mods constantly around S'RPG will be a thing of the past.

(2b)



Servers running Zombie, Surf, WCS, GG, Heroes, Regular-CSS, ETC. Will be able to decide how to to control Credits and Skills and rewards the players who play the most on your server or kill the most, and give them more or less without worrying that they will ALWAYS have an advantage over noobs!

(3)



Noobs who join the server have just as much of a chance at getting Equal credits as a Vet player based on time and kill ratios. That meens you can keep Noobs and not loos them because your server is not fair!

I thought this would help a lot of server owners streamline everything together more easly and efficiently with other mods.
I love S'RPG a lot and this will encourage more people to use S'RPG.

If you like this idea please Comment and Rate it!

Thanks!

-Tallon



dkgamer03 posted on 2008-11-12 01:26:15
i like the turbo mode thing it sound like we could use it in rpg cause it would work pretty sweet.

hinezy posted on 2008-11-12 01:36:56
yes i think this would help out our server more than just the newbs being able to kill. It will make the more powerful people want to play and fight the lower people than just going after the newbs or just the highers...

jasonx77 posted on 2008-11-12 01:48:33
i think its a pretty kool idea

Duran posted on 2008-11-12 02:00:54
Looks good, I leave many servers because it is nearly impossible to kill high level noobies. This could really help screen out the skilled players from the credit whores.

MeanJean posted on 2008-11-12 02:13:31
I think its a great idea and should be put into affect immediately.

derfja posted on 2008-11-12 16:08:37
Genius! gimme the code fool.

freddukes posted on 2008-11-12 18:13:10
Nice idea - I'll code this at college when I get a spare lesson off (Most likely system's analysis - I'm ahead in that lesson)

-freddukes

freddukes posted on 2008-11-26 11:54:27
This is working fine - it will be in with 1.3.7